Lucenforge Game Engine Documentation
Installation
- Go to the Lucenforge Game Engine Github
Getting Started
File Structure
Resources
For all the resources listed; Feel free to copy everything that's in the resources file in the github
- In your Java project, ensure there is a folder named resources under src →main
- Window Icon: in the resources folder, place your logo/icon in png format in the resources folder under the name icon.png
- Shader files: in the resources folder, make a directory called shaders. These will contain your .glsl (GL Shader Language) files
- For the vertex shader file, give it a name and end it with .vert.glsl (ex. myShader.vert.glsl)
- For the fragment shader file, give it a name and end it with .frag.glsl (ex. myShader.frag.glsl)
- Properties: in the resources folder, make a properties.ini. Within this file will be all the properties the engine will read