Lucenforge Game Engine Documentation

Revision as of 04:34, 26 April 2025 by Jhwblender (talk | contribs) (Getting Started)
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Installation

  1. Go to the Lucenforge Game Engine Github

Getting Started

File Structure

Resources

For all the resources listed; Feel free to copy everything that's in the resources file in the github

  • In your Java project, ensure there is a folder named resources under src →main
  • Window Icon: in the resources folder, place your logo/icon in png format in the resources folder under the name icon.png
  • Shader files: in the resources folder, make a directory called shaders. These will contain your .glsl (GL Shader Language) files
    • For the vertex shader file, give it a name and end it with .vert.glsl (ex. myShader.vert.glsl)
    • For the fragment shader file, give it a name and end it with .frag.glsl (ex. myShader.frag.glsl)
  • Properties: in the resources folder, make a properties.ini. Within this file will be all the properties the engine will read